Chess Multi
TCP & UDP protocols
Description
A multiplayer chess game.A player can make a server, and the other join by ip.There can be spectators.Players can send messages.The board is updated to all clients.The goal of this project was to learn how TCP and UDP communications work.
Tools
Programming:
- C#
- Unity 3D
My work
Programming:
- Server / Client connection
- Replications (Chess Moves, Score, Game Over)
- Data serialization for network