Minestorm

2D collisions



Description

Inspired from the Minestorm game, the goal of this project was to learn how to make collisions and basic physics in a 2D game.

Tools

Programming:

  • C
  • Git

My work

Programming:

  • Referential changes functions
  • Velocity / Friction / Drift physics
  • Separating Axis Theorem implementation
  • AABB collisions