Shape Journey

2D metroidvania / platformer



Description

2D Metroidvania / platformer.


Made in 2 weeks for:


Entries:


The game contains:

  • 5 zones
  • 24 Rooms
  • 2 unique abilities
  • 3 Bosses

Tools

Programming:

  • GDScript
  • Godot

My Work

According to the Acerola Jam rules, the whole game, except for the music, has been made entirely by myself on Godot.

Programming:

  • Controls & Movements
  • Fight Mechanics
  • Enemies (AIs, Attacks, etc)
  • Save System
  • Abilities (Grappling Hook, etc)
  • Boss Fights

Game Design:

  • UI
  • Controls & Movements
  • Enemies
  • Level Design

Art:

  • Entirely made from shaders, noise, and maths ; not a single handmade texture has been used