RTS AI

Destroy the AI



Description

This is a Real Time Strategy game.
Capture points to make more troops and destroy the enemy building.
The enemy is controlled by an AI.
The goal of this project was to make the human able to make strategies, tactics, and acting like a human.

The AI was presented at a conference of the GT-IA.

Tools

  • Unity
  • Trello
  • Git
  • Discord

Members

  • Thomas Dallard
  • Jonathan Six
  • Baptiste Suzon

My work

  • Technical Design Document (TDD)
  • Tactical Layer
  • Strategy Layer
  • Difficulty variations