Twin Stick Shooter MultiNetwork on Unreal EngineCode ArticleDescriptionReplication of a game inspired from Twin Stick Shooter.The goal of this project was to learn how RPCs and replicated variables work,and Unreal Engine’s classes roles for networking.ToolsProgramming:C++Unreal Engine 4My workProgramming:Lobby with Seamless travelMovement & Shoot replicationsName & Color replication