AI Movement
Move AIs in a cool way
Description
The goal of this project was to implement AI movements from scratch, whether it is group mouvement or path finding.
Tools
C#Unity 3D (for rendering)
My work
Path Finding:
- Navmesh / Navigation graph
- A* algorithm implementation
- Dijkstra algorithm implementation
Steering behavior for groups:
- Alignement
- Cohesion
- Separation
- Steering Behaviour